Combat Styles
Each class will choose two focus, and ranges as part of their class definition, a primary and a secondary for each.
Each style or range may be chosen twice allowing Agents them to specialize in it, or they may choose two separate styles to create a mixed combat expertise with unique tactical options.
- eg. A [Melee, Magic] style is not the same as [Magic, Melee] style, nor is a [Melee, Missile] style the same as a [Missile, Melee] style.
Note that it's still possible for a character to perform actions from both focuses and ranges, but they will be not be as effective as using their core style.
| Focus | |
|---|---|
| Magic | Utilizes Mana to perform exceptional feats that defy reality |
| Martial | Utilizes Stamina and physical prowess to overpower others |
| Range | |
|---|---|
| Melee | Uses tecniques that require some degree of normal reach to attack |
| Missile | Uses methods that enable attacks from distances far beyond normal reach |