Attributes
Attributes are the fundamental characteristics of a character in the game. They represent their innate abilities and are used to determine the outcome of actions.
Core Attributes
Attributes are divided into six categories: Might, Maneuver, Mastery, Manner, Mind, and Moira.
Each category has six attributes, which are paired with the other categories to form a matrix.
Each category has a core attribute which determines the score for all other attributes.
- Half the
core attributescore rounded up is theprimary category score. - Half the
core attributescore rounded down is thesecondary category score.
All other attribute scores are determined by their primary and secondary category scores.
Attribute Matrix
| — | maneuver |
mastery |
might |
mind |
moira |
manner |
maneuver |
grip | endurance | imagination | projection | etiquette | |
mastery |
precision | discipline | insight | fortune | guile | |
might |
agility | flexibility | focus | embodiment | command | |
mind |
reflex | awareness | fortitude | forsight | perception | |
moira |
will | reach | force | attunement | empathy | |
manner |
grace | intuition | tenacity | knowledge | radiance |
Details
Might
- Body Aspect: Chest, Core, Organs
Constitution
represents the physical resilience and health of a character, their ability to withstand disease and injury.
determines:
- wound points
Endurance
represents the physical fitness of a character, their ability to withstand physical exertion and fatigue.
determines:
- stamina points
- fatigue resistance
Discipline
abaility to withstand pain, resist torture aids training and learning
Tenacity
entrepreneurial spirit, drive to succeed, go getter
Fortitude
mental/physical toughness, ability to resist fear, intimidation effects saving throws and spellcasting
Force
ability to generate power from within, inner strength effects physical and magical attack damage
Maneuver
- Body Aspect: Legs, Arms, Muscles
Agility
speed, ability to dodge effects the number of actions per round
Strength
power, lifting capacity, pulling ability effects physical attack damage and carrying capacity
Precision
accuracy, fine motor control, hand-eye coordination effects in ranged attacks and crafting effects lockpicking and disarming traps, sleight of hand effects writing and drawing
Grace
elegance, poise, fluidity effects social interactions and diplomacy effects stealth and acrobatics effects performance
Reflex
reaction time, quickness, ability to dodge effects initiative and dexterity saves effects the nimver of reactions per round
Will
determination, resolve, mental persistence effects saving throws and spellcasting
Mastery
- Body Aspect: Hands, Feet
Flexibility
physical adaptability, ability to bend and stretch effects acrobatics and escape artist
Grip
ability to hold on, grab, and grapple effects climbing and strength checks effects disarm, trip and avoiding disarm and trip effects weapon damage and shield bonus
Dexterity
balance, coordination, manual dexterity affects ranged attacks effects acrobatics and escape artist effects object manipulation, finesse weapons, ranged weapons
Intuition
Similar to Insight, intuition is the innate sense that is possessed deep within a person which might also be called 'instinct'. It is the knowledge we ascertain to use when reacting in a situation with little or no time to think. Intuition is not developed through rigorous study, but through lived experience, especially the kind which imposes stresses which demand immediate results. It can be challenging to explain or articulate the reasoning behind intuitive decisions, as they often rely on subtle cues or patterns. It can be approachable for anyone to understand the 'gut feeling' if it can be rationalized in a way that makes sense. (apply insight) It can be easy to dismiss intuition as irrational or illogical, but it can be a valuable tool for making quick decisions in uncertain or high-pressure situations. Intuition often provides a holistic perception of a situation, allowing individuals to grasp the big picture.
Awareness
perception, ability to notice things in the environment effects spot, listen, and search checks effects initiative and reflex saves effects sense motive and detect lie
Reach
ability to extend ones mind and focus away from the body effects spellcasting and ranged attacks
Manner
- Body Aspect: Mouth, Eyes, Ears, Nose
Command
ability to lead, inspire, and influence the passion of others to a cause effects leadership and diplomacy effects intimidate and bluff effects perform and inspire courage effects spellcasting effects animal handling
Etiquette
presence, manners, social graces effects diplomacy and bluff effects disguise and forgery effects perform ability to blend in and not be noticed
Guile
deception, cunning, trickery mental swiftness, ability to think on your feet effects bluff and disguise effects sense motive and detect lie effects stealth and sleight of hand
Charisma
innate charm, magnetism, natural appeal, humour effects leadership and diplomacy effects intimidate and bluff effects perform and inspire courage effects spellcasting effects animal handling
Perception
Where Intuition, Insight, and Wisdom relate to the manipulation of information and knowledge in order to act, perception is the basis of how it is gained. Without sufficient, accurate, detailed information it becomes impossible to make successful decisions. Perception primarily involves the keen awareness of sensory information, including what you see, hear, touch, taste, and smell. It focuses on the immediate observation and recognition of external stimuli and the environment without necessarily delving into deeper analysis. Perception operates in real-time, providing you with information about your surroundings as it happens, often without conscious thought.
Empathy
ability to understand and share the feelings of others effects diplomacy and bluff effects sense motive and detect lie effects animal handling
Mind
- Body Aspect: Brain, Nervous System
Focus
ability to concentrate, stay on task, avoid distractions effects concentration checks and spellcasting effects the number of spells you can cast each day
Imagination
creativity, ability to think outside the box effects crafting and knowledge checks effects the number of spells you can learn each level effects the number of spells you can prepare each day effects spellcasting, spellcraft, and use magic device
Insight
Similar to Intuition, insight is the developed sense that is possessed at the fore-front of the mind, which might also be called 'critical thinking'. It is the knowledge we painstakingly derive from analysis and contemplations about something we are studying closely. Insight is not something gained passively, but through effort of mind to crack the solution of a problem. It can be challenging to explain or articulate the reasoning behind insightful decisions, as they often rely on complex patterns or connections. it can be approachable for anyone to understand the insight if it can be explained in laymans terms. (apply intuition) It can be easy to dismiss insight as wasted effort, but it can be a valuable tool for making informed decisions in when time is not a factor. Insight often provides a detailed perception of a situation, allowing individuals to grasp the finer details.
Knowledge
memory, learning, education effects knowledge checks effects diplomacy and bluff effects the nimber of spells you can know effects identify magic items
Intelligence
speed of thought, ability to process information quickly effects number of things you can concentrate on at once effects spellcasting
Attunement
ability to connect with the world around you, sense the flow of energy effects spellcasting and knowledge checks effects sense motive and detect lie effects use magic device effects detech magic and identify magic items
Moira
- Body Aspect: Soul
Embodiment
ability to transfer the possession of ones self to another creature or object being touched effects weapon handling effects animal handling effects learning and computer use effects psychic abilities
Projection
ability to manipulate the spritual energy of the world around you ability to travel to other planes of existence, astral projection effects spellcasting effects psychic abilities
Fortune
ability to manipulate the luck of the world around you effects luck checks
Radiance
radius of the aura generated by the soul effects spellcasting
Foresight
ability to see into the future, predict the outcome of events effects spellcasting effects sense motive and detect lie effects attacks effects number of reactions per round
Wisdom
Where Intuition relates to the instantaneous, and Insight to the specific, wisdom relates to the overall or more general. Wisdom encompasses a broader sense of knowledge, values, and ethical considerations. Where insight finds the solution to a problem, wisdom is the ability to make judgements towards their application and the resulting consequences. Wisdom often implies a deep and extensive knowledge of life, people, and the world, acquired over time through experiences and learning. Wisdom involves the practical application of knowledge to make sound judgments and decisions that benefit oneself and others.