Counter

Focus on actions that react to enemy actions at various stages.

Reflect

Redirect effects of actions back at the actor

  • eg. parry a melee attack

Disrupt

Interrupt actions before their effects trigger

  • eg. stop a spell
  • eg. block an attack

Mitigate

Lessen the effect of actions after they trigger

  • eg. dodge an AOE spell

Dispel

Negate the effects of actions that are currently active

  • eg. remove positive conditions on characters
  • eg. eliminate a magical barrier