Counter
Focus on actions that react to enemy actions at various stages.
Reflect
Redirect effects of actions back at the actor
- eg. parry a melee attack
Disrupt
Interrupt actions before their effects trigger
- eg. stop a spell
- eg. block an attack
Mitigate
Lessen the effect of actions after they trigger
- eg. dodge an AOE spell
Dispel
Negate the effects of actions that are currently active
- eg. remove positive conditions on characters
- eg. eliminate a magical barrier