Individual
- Aspect
The core unique feature of an Employee
- Mortal
Mortals are beings of flesh and blood, defined by their capacity for growth, change, and ultimately, mortality.
- Undead
Undead creatues have no constitution score, and are immune to many physical and mental ailments sufferd by the living.
- Were
Were creatures are able to transform to some degree between two different base heritage.
- Celestial
The children of angles and gods, celestial creatures are imbued with divine power and grace.
- Infernal
The children of demons and devils, infernal creatures are imbued with dark power and feral might.
- Synthetic
Either partially or completely artificial, synthetic creatures are created through the use of technology aor magic.
- Draconic
Born of dragons, draconic creatures are powerful and majestic. They carry special traits from their draconic ancestry.
- Treant
Either partially or completely made of plant matter, treants have a natural connection to the flora and fauna of the world.
- Firekin
Tied to the elemental palne of fire, fireborn creatures are able to manipulate and control flames.
- Waterkin
Tied to the elemental plane of water, waterfolk creatures are able to manipulate and control water.
- Earthkin
Tied to the elemental plane of earth, earthkin creatures are able to manipulate and control earth.
- Airkin
Tied to the elemental plane of air, airwalker creatures are able to manipulate and control air.
- Mortal
- Trait
Unique descriptors of the Employee's abilities, skills, and spirit
- Lineage
The Employee's family history and background
- Characteristics
The unique personality and ego of an Employee