Hearing
Hearing *
Able to perceive auditory stimuli and sound waves from the environment, including nuances such as volume, pitch, and tone.
Event
Information
Attribute Check Bonus
Impaired
Auditory events cannot be perceived, including voices, footsteps,
environmental cues or warnings.
No auditory information gathered.
-8 β Awareness
Range
Volume
None (deaf)
Detail
None
Sensitivity
Rest Time
Impaired
30 minutes
Event
Information
Attribute Check Bonus
Dull
Can perceive average and loud sounds within typical range. Whispered and soft
noises are inaudible.
Can gather basic information from loud or clearly articulated sounds but miss
low-volume details.
-4 β Awareness
+1 β Reflex
Range
Volume
Cannot hear whispers
Detail
Coarse (shouting, thunder)
Sensitivity
Rest Time
Dull
1 hour
Impaired
15 minutes
Event
Information
Attribute Check Bonus
Average
Can perceive moderately quiet conversation and loud whispers up to half normal
distances.
Able to distinguish everyday sounds, recognize spoken words, and identify sound
sources under usual conditions.
-2 β Awareness
+2 β Reflex
Range
Volume
Whispers at half normal distance
Detail
Ordinary (spoken, doors, music)
Sensitivity
Rest Time
Average
2 hours
Dull
30 minutes
Impaired
10 minutes
Event
Information
Attribute Check Bonus
Bright
Can clearly perceive whispers and subtle noises at standard distances.
Distinguishes sound nuances (accents, faint footsteps), recognizes stress or
intent in tone.
+0 β Awareness
+4 β Reflex
Range
Volume
Whispers at normal distance
Detail
Fine (tone of voice, patterns, wind)
Sensitivity
Rest Time
Bright
4 hours
Average
1 hour
Dull
15 minutes
Impaired
5 minutes
Event
Information
Attribute Check Bonus
Heightened
Can perceive even the faintest noises, including heartbeats or whispers spoken
behind barriers, up to twice normal distances.
Detects micro sounds (heartbeat, breathing, minute scratches), can interpret
sound direction and layering even in complex environments. Subtle disturbances
are noticed as easily as regular speech.
+4 β Awareness
+6 β Reflex
Range
Volume
Whispers at twice normal distance
Detail
Micro (heartbeat, breathing, clock-ticks through wall)
Sensitivity
Rest Time
Heightened
8 hours
Bright
2 hours
Average
30 minutes
Dull
10 minutes
Impaired
2 minutes
Equilibrioception *
[Augmentation]
Advanced balance, perception of acceleration and movement, and sensitivity to gravitational pull and disturbances.
Effect
Information
Attribute Check Bonus
Impaired
Can maintain upright posture on stable surfaces, but easily loses balance with
minimal perturbation. No perception of subtle shifts in gravity or
movementβincapable of detecting gravitational anomalies.
Detect only major loss or gain of balance (falling or jumping); no capacity to
discern shifts in momentum or direction of gravity.
-8 β Reflex
+0 β Focus
+0 β Projection
Range
Distance
Immediate surroundings
Motion
Only self
Gravity
N/A
Sensitivity
Rest Time
Impaired
30 minutes
Effect
Information
Attribute Check Bonus
Dull
Can stand and move in most environments, but destabilized by quick or complex
movement. Can sense gross changes in gravity (falling, severe inclines),
but only just perceives intense gravitational forces or rotations.
Poor detection of shifting acceleration.
Senses large changes in balance, direction, or abrupt speed shifts;
confused by subtle or gradual tilting, motion, or acceleration.
-4 β Reflex
+2 β Focus
+1 β Projection
Range
Distance
Within 2 meters
Motion
Major acceleration
Gravity
Severe only
Sensitivity
Rest Time
Dull
1 hour
Impaired
15 minutes
Effect
Information
Attribute Check Bonus
Average
Can traverse moving platforms, slight slopes, or variable surfaces with
relative ease. Senses usual gravitational pull, notices moderate deviation in
direction or intensity. Detects abrupt and moderate motion or rotating fields.
Notices tilting, spinning, or moderate gravitational pulls; perceives moderate
vertical or lateral accelerations; senses presence and direction of
gravitational anomalies up to everyday phenomena.
-2 β Reflex
+4 β Focus
+2 β Projection
Range
Distance
Within 8 meters
Motion
Moderate acceleration
Gravity
Noticeable shifts
Sensitivity
Rest Time
Average
2 hours
Dull
30 minutes
Impaired
10 minutes
Effect
Information
Attribute Check Bonus
Bright
Easily balances on narrow, shifting, or unstable surfacesβcan adapt to
spinning environments, rapid acceleration, and minor gravity distortions (tidal
pulls, adjacent fields). Detects subtle tilts and rapid changes in velocity or
direction.
Intuitively senses and adapts to complex motion and gravitational orientation;
perceives gravitational anomalies (e.g., small gravity waves); detects and
predicts acceleration changes up to vehicular speeds.
+0 β Reflex
+6 β Focus
+3 β Projection
Range
Distance
Within 16 meters
Motion
Rapid acceleration
Gravity
Subtle disturbances
Sensitivity
Rest Time
Bright
4 hours
Average
1 hour
Dull
15 minutes
Impaired
5 minutes
Effect
Information
Attribute Check Bonus
Heightened
Can navigate zero-gravity or extreme environments; intuitively compensates for
gravitational waves, vortexes, rotation, or acceleration. Capable of acting
during unpredictable gravitational phenomena (magical or supernatural events).
Senses direction, magnitude, and change of gravityβincluding external sources
(gravity anomalies, waves, shifts). Unerringly aware of own orientation,
acceleration, movement direction and their environmental context at high
precision.
+4 β Reflex
+8 β Focus
+4 β Projection
Range
Distance
Within 24 meters
Motion
Instant acceleration
Gravity
Fine disturbances
Sensitivity
Rest Time
Heightened
8 hours
Bright
2 hours
Average
30 minutes
Dull
10 minutes
Impaired
2 minutes
Infrasonic *
[Augmentation]
Able to hear sounds below the range of human hearingβfeel vibrations from distant disturbances, sensing the rumbling of the earth, the shifting of structures, or the distant thrum of machines.
Vibrations
Information
Attribute Check Bonus
Impaired
Can detect only the strongest infrasonic disturbances (major earthquakes,
volcanic eruptions, gigantic machinery starting up).
Only general direction and presence of infrasonic activity.
-8 β Attunement
Range
Time
Real-time only
Space
Within 100 meters
Sensitivity
Rest Time
Impaired
30 minutes
Vibrations
Information
Attribute Check Bonus
Dull
Detect major geological/machinery events, including powerful footsteps,
industrial engines, or the fall of large structures.
Can distinguish movement types (organic vs. mechanical), rough intensity.
-4 β Attunement
Range
Time
Real-time only
Space
Within 250 meters
Sensitivity
Rest Time
Dull
1 hour
Impaired
15 minutes
Vibrations
Information
Attribute Check Bonus
Average
Sense moderate events (large creatures moving underground, earthquakes,
facility vibrations, brakes/faults in infrastructure).
Can approximate distance, count multiple sources, identify direction,
type (natural vs. technological), and tempo.
-2 β Attunement
Range
Time
Real-time, plus up to 1 minute past (echoes)
Space
Within 500 meters
Sensitivity
Rest Time
Average
2 hours
Dull
30 minutes
Impaired
10 minutes
Vibrations
Information
Attribute Check Bonus
Bright
Detect subtle environmental changes, giant predators' movement, faint tremors
from deep below or beyond walls, detect vibrations hidden by noise.
Pinpoint location, differentiate materials responding to infrasound.
Identify rhythm, pattern, and even emotional tension in living beings' movement.
+0 β Attunement
Range
Time
Real-time, plus up to 5 minutes past (echoes)
Space
Within 1 kilometer
Sensitivity
Rest Time
Bright
4 hours
Average
1 hour
Dull
15 minutes
Impaired
5 minutes
Vibrations
Information
Attribute Check Bonus
Heightened
Track minute sources: heartbeats through stone, distant avalanches,
underground rivers, vast city mechanics, unspoken tension or fear in a crowd.
Detailed topographical βecho paintingβ of the nearby environment,
full source separation, material analysis, emotional resonance from group
motion.
+4 β Attunement
Range
Time
Real-time, plus up to 15 minutes past (echoes)
Space
Within 3 kilometers
Sensitivity
Rest Time
Heightened
8 hours
Bright
2 hours
Average
30 minutes
Dull
10 minutes
Impaired
2 minutes
Ultrasonic *
[Augmentation]
Able to perceive sounds above the normal range of hearing, detecting high-frequency vibrations emitted by creatures, machinery, or environmental effects. Useful for sensing otherwise inaudible phenomena such as bat echolocation, the whir of high-speed electronics, and subtle shifts in air movement.
Stimulus
Information
Attribute Check Bonus
Impaired
Must be in a controlled, relatively quiet environment with little background
ultrasonic noise
Can detect only the presence of intense ultrasonic sources
-8 β Awareness
Range
Freq.
20β60 kHz only
Dist.
2 meters
Sensitivity
Rest Time
Impaired
30 minutes
Stimulus
Information
Attribute Check Bonus
Dull
Can detect loud ultrasonic sources in areas of mild ambient noise.
Able to determine approximate location and basic type of source
-4 β Awareness
+2 β Reflex
Range
Freq.
20β80 kHz
Dist.
4 meters
Sensitivity
Rest Time
Dull
1 hour
Impaired
15 minutes
Stimulus
Information
Attribute Check Bonus
Average
Functions in moderate ambient noise. Can notice less-obvious ultrasonic signals.
Discerns number of sources, movement, possibly identifies mechanical vs.
biological
-2 β Awareness
+4 β Reflex
Range
Freq.
15β100 kHz
Dist.
8 meters
Sensitivity
Rest Time
Average
2 hours
Dull
30 minutes
Impaired
10 minutes
Stimulus
Information
Attribute Check Bonus
Bright
Ambient noise has a minor impact. Adept at filtering interfering sources.
Analyzes signal patterns, identifies source type and distance, senses obstacles
(echolocation-like)
+0 β Awareness
+6 β Reflex
Range
Freq.
10β150 kHz
Dist.
16 meters
Sensitivity
Rest Time
Bright
4 hours
Average
1 hour
Dull
15 minutes
Impaired
5 minutes
Stimulus
Information
Attribute Check Bonus
Heightened
Works in most any environment. Can parse faint signals among heavy clutter.
Dissects features of complex ultrasonic environments, unerringly tracks moving
sources, uses for detailed spatial mapping (like bat echolocation).
+4 β Awareness
+8 β Reflex
Range
Freq.
5β200 kHz
Dist.
24 meters
Sensitivity
Rest Time
Heightened
8 hours
Bright
2 hours
Average
30 minutes
Dull
10 minutes
Impaired
2 minutes
Echolocation *
[Augmentation]
Able to sense the location of objects and creatures using the reflection of sound waves.
Blind speed is increased by one sensitivity level if the creature also has tremorsense.
Detection
Radius
Target Size
Blind Speed
Obstacle Sensitivity
Attribute Check Bonus
Impaired
Cannot detect any creature or object smaller than Huge, unless it's making loud,
continuous noise.
2 meters
Huge
Movement speed is quartered if blind; any abrupt action (such as turning or
running) causes an immediate trip.
Cannot detect still obstacles thinner than a wall; openings, drops,
or transparent objects are not detected.
-8 β Awareness
Range
Area
2 meters
Size
Huge+
Sensitivity
Rest Time
Impaired
30 minutes
Detection
Radius
Target Size
Blind Speed
Obstacle Sensitivity
Attribute Check Bonus
Dull
Able to detect a larger creature (e.g., bear or horse) moving at a normal pace
away from the user, provided it is not silent.
4 meters
Large
Movement speed is halved if blind, running causes immediate trip.
Only detects stationary obstacles that are larger than chest-high furniture.
-4 β Awareness
Range
Area
4 meters
Size
Large+
Sensitivity
Rest Time
Dull
1 hour
Impaired
15 minutes
Detection
Radius
Target Size
Blind Speed
Obstacle Sensitivity
Attribute Check Bonus
Average
Able to detect a human-sized creature moving at a normal pace away.
Loud stationary objects possible.
8 meters
Medium
Movement speed is normal when blind. Running causes immediate trip.
Detects most stationary obstacles (tables, doors). Openings larger than a
dog-door are perceived.
-2 β Awareness
+1 β Reflex
Range
Area
8 meters
Size
Medium+
Sensitivity
Rest Time
Average
2 hours
Dull
30 minutes
Impaired
10 minutes
Detection
Radius
Target Size
Blind Speed
Obstacle Sensitivity
Attribute Check Bonus
Bright
Can detect a dog-sized creature moving noisily at a normal pace,
as well as smaller obstacles and fine details in motion.
16 meters
Short (child-sized)
Movement speed is normal when blind. Running triggers a reflex check or trip.
Detects narrow openings, wires, or protrusions within radius. Can sense subtle
changes in environment (e.g., a door opening).
+0 β Awareness
+3 β Reflex
Range
Area
16 meters
Size
Short/Sm+
Sensitivity
Rest Time
Bright
4 hours
Average
1 hour
Dull
15 minutes
Impaired
5 minutes
Detection
Radius
Target Size
Blind Speed
Obstacle Sensitivity
Attribute Check Bonus
Heightened
Can detect a mouse-sized creature moving at normal pace anywhere within radius,
including flying/insect-sized with loud enough noise. Perceives environment
details almost as well as sighted senses.
32 meters
Small
Movement speed is normal and unaffected when blind; running does not require a
check unless obstacles suddenly appear.
Perceives fine details, textures, and small openings (rat-holes, cracks)
even if objects are motionless.
+4 β Awareness
+5 β Reflex
Range
Area
32 meters
Size
Small+
Sensitivity
Rest Time
Heightened
8 hours
Bright
2 hours
Average
30 minutes
Dull
10 minutes
Impaired
2 minutes
Auditory Resilience *
[Augmentation]
Able to resist, filter, and interpret loud noises, sonic attacks, and damaging frequencies, including subsonic and ultrasonic sounds.
Stimulus
Protection
Attribute Check Bonus
Impaired
Only simple, consistent noises can be resisted (e.g., monotone sounds or basic
environmental noise).
Mild discomfort reduction, minor resistance to hearing loss. Still susceptible
to disorientation and pain from sudden loud stimuli.
-8 β Endurance
+0 β Fortitude
+0 β Constitution
Resistance
SPL
Up to 85 dB
Freq
200β12,000 Hz
Sensitivity
Rest Time
Impaired
30 minutes
Stimulus
Protection
Attribute Check Bonus
Dull
Can resist short bursts of louder noises from predictable, environmental sources.
Brief protection from sonic attacks, moderate reduction in hearing loss risk.
Still at risk from complex or shifting frequencies.
-4 β Endurance
+2 β Fortitude
+1 β Constitution
Resistance
SPL
Up to 100 dB
Freq
100β18,000 Hz
Sensitivity
Rest Time
Dull
1 hour
Impaired
15 minutes
Stimulus
Protection
Attribute Check Bonus
Average
Can resist complex, fluctuating sounds or unintended sonic traps.
Can withstand harmful noises for short periods. Not incapacitated by most
natural or manufactured loud sounds.
-2 β Endurance
+4 β Fortitude
+2 β Constitution
Resistance
SPL
Up to 115 dB
Freq
30β22,000 Hz
Sensitivity
Rest Time
Average
2 hours
Dull
30 minutes
Impaired
10 minutes
Stimulus
Protection
Attribute Check Bonus
Bright
Can filter and resist damaging sonic attacks and specific frequency-based traps,
including limited magical or supernaturally-enhanced sound.
Effective against disorienting noise, greatly reduced risk of hearing damage,
can recover from exposure quickly.
+0 β Endurance
+6 β Fortitude
+3 β Constitution
Resistance
SPL
Up to 130 dB (peak)
Freq
5β33,000 Hz (includes ultrasonic)
Sensitivity
Rest Time
Bright
4 hours
Average
1 hour
Dull
15 minutes
Impaired
5 minutes
Stimulus
Protection
Attribute Check Bonus
Heightened
Can block or filter nearly all sonic damage, including intense magical,
supernatural, or technical resonance; can focus on intricate frequency patterns
to ignore harmful components.
Immune to most natural and some supernatural sonic attacks; can recover from
exposure during rest.
+4 β Endurance
+8 β Fortitude
+4 β Constitution
Resistance
SPL
Up to 150 dB (short bursts)
Freq
1β45,000 Hz (i.e., full audiological spectrum plus harmonics)
Sensitivity
Rest Time
Heightened
8 hours
Bright
2 hours
Average
30 minutes
Dull
10 minutes
Impaired
2 minutes