Sight
Sight *
Able to visually perceive the world, detecting light, color, distance, and fine detail.
Excessive or focused sources of bright light may temporarily lower sensitivity levels for sight.
Visual Acuity
Details
Attribute Check Bonus
Impaired
Unable to perceive light or images. Effectively blind; relies on other senses
for navigation and information.
Cannot distinguish colors, shapes, movement, or light intensity.
-8 β Perception
Range
Sight
None (Blind)
Sensitivity
Rest Time
Impaired
30 minutes
Visual Acuity
Details
Attribute Check Bonus
Dull
Limited ability to focus; objects nearer than 2 meters or farther than 10
meters are blurry or missed.
Colors and shapes are faint or muted. Poor distinction of fine details.
Struggles in low light. Bright light causes discomfort.
-4 β Perception
+2 β Awareness
Range
Sight
2β10 meters, blurred
Detail
Only large objects
Light
Low/bright light hinders
Sensitivity
Rest Time
Dull
1 hour
Impaired
15 minutes
Visual Acuity
Details
Attribute Check Bonus
Average
Can reliably see and focus on objects between 1 meter and 30 meters in normal
lighting. Moderate ability in low light.
Can recognize faces, printed text, and fine details at average distances.
Can distinguish most colors.
-2 β Perception
+4 β Awareness
Range
Sight
1β30 meters
Detail
Fine features
Light
Adapts to most light, not deep darkness or glare
Sensitivity
Rest Time
Average
2 hours
Dull
30 minutes
Impaired
10 minutes
Visual Acuity
Details
Attribute Check Bonus
Bright
Can clearly discern detail from as close as 30 cm (1 foot) to as far as 120
meters (400 feet) in daylight. Better adaptation to dim or variable light.
Recognizes subtle differences in colors and textures. Reads small text at a
distance. Less susceptible to normal levels of glare.
+0 β Perception
+6 β Awareness
Range
Sight
0.3β120 meters
Detail
Very fine
Light
Low-lit or dynamic; major glares hinder
Sensitivity
Rest Time
Bright
4 hours
Average
1 hour
Dull
15 minutes
Impaired
5 minutes
Visual Acuity
Details
Attribute Check Bonus
Heightened
Exceptional clarity: sees objects from 10 cm (4 inches) to 600 meters (2,
000 feet), even in low ambient light. Quick adaptation to changes in lighting.
Reads print or notices motion at extreme ranges, discerns faint colors and
subtle movements others would miss. Nearly immune to sudden environmental glare
(except magical or blinding flashes).
+4 β Perception
+8 β Awareness
Range
Sight
0.1β600 meters
Detail
Microscopic to distant
Light
Adapts to sudden changes; glare rarely affects
Sensitivity
Rest Time
Heightened
8 hours
Bright
2 hours
Average
30 minutes
Dull
10 minutes
Impaired
2 minutes
Gamma / X-ray *
[Augmentation]
Able to perceive the presence of x-rays and gamma radiation, and visually see through most solid objects except lead and similarly dense barriers.
Detection
Information
Attribute Check Bonus
Impaired
Can only sense strong radiation sources; see crude silhouettes through thin
barriers.
Distorted and indistinct outlines. Vulnerable to visual confusion,
objects frequently overlap.
-8 β Awareness
Range
Depth
1 cm through material
Distance
Within 2 meters
Sensitivity
Rest Time
Impaired
30 minutes
Detection
Information
Attribute Check Bonus
Dull
Detects moderate or intense sources. Sees blurry shapes through several layers
(paper, cloth, wood).
Non-detailed, outline-level visual; separate shapes if not densely stacked.
-4 β Awareness
+2 β Insight
Range
Depth
5 cm through material
Distance
Within 4 meters
Sensitivity
Rest Time
Dull
1 hour
Impaired
15 minutes
Detection
Information
Attribute Check Bonus
Average
Detects weak sources as faint glows. Can distinguish materials up to moderate
density. Pierces thin stone, thick wood, soft metals.
Partial detail available β can differentiate between object layers and spot
flaws.
-2 β Awareness
+4 β Insight
Range
Depth
10 cm through material
Distance
Within 8 meters
Sensitivity
Rest Time
Average
2 hours
Dull
30 minutes
Impaired
10 minutes
Detection
Information
Attribute Check Bonus
Bright
Detects faint radiation. Sees through most organic material, brick,
thin plating. Only lead or tungsten block sight.
Clear silhouettes and internal outlines visible. Minor flaws, compartments,
or concealed objects detectable.
+0 β Awareness
+6 β Insight
Range
Depth
20 cm through material
Distance
Within 16 meters
Sensitivity
Rest Time
Bright
4 hours
Average
1 hour
Dull
15 minutes
Impaired
5 minutes
Detection
Information
Attribute Check Bonus
Heightened
Detects extremely faint or shielded sources. Sees through most matter except
heavy shielding (ex: lead > 3mm).
Fine internal structure revealed β can distinguish items inside cases,
components, flaws, hidden mechanisms or compartments.
+4 β Awareness
+8 β Insight
Range
Depth
40 cm through material
Distance
Within 24 meters
Sensitivity
Rest Time
Heightened
8 hours
Bright
2 hours
Average
30 minutes
Dull
10 minutes
Impaired
2 minutes
Ultraviolet *
[Augmentation]
Able to see ultraviolet light. Eyesight can withstand the brightness of the sun.
Can see the ultraviolet light given off by objects, creatures. Useful for identifying otherwise-invisible markings, security measures, certain bodily fluids, well as distinguishing energy fields, magical residues, or heat signatures.
Visibility
Information
Attribute Check Bonus
Impaired
Can detect only the strongest ultraviolet sources or flashes. Sunlight is no
longer blinding, but details are faint or patchy.
Rough outlines or vague shapes of UV patterns. Some tracking possible if the UV
trail is recent and intensely marked.
-8 β Awareness
+0 β Reflex
+0 β Precision
Range
Vision
2 meters
Detail
Major contrasts only
Sensitivity
Rest Time
Impaired
30 minutes
Visibility
Information
Attribute Check Bonus
Dull
Can see clear outlines of objects emitting or reflecting strong UV light.
Bright light sources are no longer painful.
Distinct shapes and flow of UV traces. Spot blood, magical runes,
or tracking marks if not too old.
-4 β Awareness
+2 β Reflex
+1 β Precision
Range
Vision
6 meters
Detail
High-contrast markings
Sensitivity
Rest Time
Dull
1 hour
Impaired
15 minutes
Visibility
Information
Attribute Check Bonus
Average
Can see detailed forms and markings in the ultraviolet spectrum in moderate
lighting conditions. Feint sources are perceivable at closer range.
Trace subtle patterns, footprints, faded writing, heat remnants, or spells.
Track or analyze residues, discriminate between natural and artificial UV
sources.
-2 β Awareness
+4 β Reflex
+2 β Precision
Range
Vision
12 meters
Detail
Patterns, symbols, and faint traces
Sensitivity
Rest Time
Average
2 hours
Dull
30 minutes
Impaired
10 minutes
Visibility
Information
Attribute Check Bonus
Bright
Can see a broad range of UV emissionsβincluding low-intensity and
psionic/magical sourcesβclearly, in most conditions.
Quickly distinguish between mundane and supernatural traces, identify hidden
wards, and decode secret markings or clues.
+0 β Awareness
+6 β Reflex
+3 β Precision
Range
Vision
24 meters
Detail
All UV-based markings and fine details in surfaces, fabrics, and living beings
Sensitivity
Rest Time
Bright
4 hours
Average
1 hour
Dull
15 minutes
Impaired
5 minutes
Visibility
Information
Attribute Check Bonus
Heightened
Nothing is hidden in the ultraviolet. Vision cuts through light fog/smoke/haze;
minute traces and complex layered spells are visible in extraordinary detail.
Full-spectrum mapping of UV signatures; identify sources, sequence events,
and integrate sensory patterns into instant tactical or analytical insight.
+4 β Awareness
+8 β Reflex
+4 β Precision
Range
Vision
48 meters
Detail
Perfect clarity, greatest detail, all-layer analysis
Sensitivity
Rest Time
Heightened
8 hours
Bright
2 hours
Average
30 minutes
Dull
10 minutes
Impaired
2 minutes
Infrared *
[Augmentation]
Able to see infrared light.
Can see in the dark using the heat signatures of objects, creatures.
High resolution thermal vision, diffused by smoke and fog.
Perception
Obstacles
Attribute Check Bonus
Impaired
Detect only the warmest or most distinct heat sources. Unable to distinguish
details or shapes.
Thickness of walls or barriers fully blocks vision; heavy smoke or fog diffuses any signatures.
-8 β Perception
Range
Vision Distance
2 meters
Detail Level
Large sources only
Sensitivity
Rest Time
Impaired
30 minutes
Perception
Obstacles
Attribute Check Bonus
Dull
See basic shapes based on obvious temperature differences. General heat
presence, little detail for moving targets.
Partial vision possible through thin smoke/fog; solid objects still block all
vision.
-4 β Perception
Range
Vision Distance
5 meters
Detail Level
Medium and large sources, vague shapes
Sensitivity
Rest Time
Dull
1 hour
Impaired
15 minutes
Perception
Obstacles
Attribute Check Bonus
Average
Can distinguish objects and creatures, revealing outlines and changes in body
temperature. Movement is obvious, but fine features are unclear.
Thick fog or smoke weakens signals but does not block vision entirely.
Thin walls block all.
-2 β Perception
Range
Vision Distance
12 meters
Detail Level
Outlines and groupings
Sensitivity
Rest Time
Average
2 hours
Dull
30 minutes
Impaired
10 minutes
Perception
Obstacles
Attribute Check Bonus
Bright
Can recognize species, shapes of objects, recent heat traces (such as footsteps
or handprints), and see through moderate smoke/fog.
Dense materials, excessive flame, or certain magic may block/overwhelm vision.
+0 β Perception
Range
Vision Distance
30 meters
Detail Level
Individual features and recent traces
Sensitivity
Rest Time
Bright
4 hours
Average
1 hour
Dull
15 minutes
Impaired
5 minutes
Perception
Obstacles
Attribute Check Bonus
Heightened
Discern subtle temperature gradients such as fever, concealed weapons (by
thermal void or through clothing), and nearly invisible heat signatures over
time. Can track heat trails even through cluttered scenes.
Only lead-lined or magical barriers block vision. Can "tune out" background
heat distractions.
+4 β Perception
Range
Vision Distance
60 meters
Detail Level
Precise features, tunnels, residual effects
Sensitivity
Rest Time
Heightened
8 hours
Bright
2 hours
Average
30 minutes
Dull
10 minutes
Impaired
2 minutes
Microwave / Radio Waves *
[Augmentation]
Able to perceive microwaves and radio frequencies as visible signals, including emissions from electronic devices and the thermal emissions of objects and living beings.
Can distinguish the origins and strength of electromagnetic signals such as those emitted by communication technology or the heat radiated by living things, even through visual obstacles like smoke, fog, or light cover.
Signal
Information
Attribute Check Bonus
Impaired
Can sense only the strongest, most direct sources of microwave/radio emissions.
Only basic hot/cold areas are perceptible.
General sense of presence or absence of strong signals or major heat sources.
No fine detail.
-8 β Awareness
Range
Signal
5 meters
Thermal
3 meters
Sensitivity
Rest Time
Impaired
30 minutes
Signal
Information
Attribute Check Bonus
Dull
Able to sense major radio sources (radars, strong wifi, large thermal bodies)
through some cover.
Can roughly locate significant devices or heat sources and estimate if devices
are active, inactive, or malfunctioning. Can track hot/cold spots through light
cover.
-4 β Awareness
+1 β Insight
Range
Signal
15 meters
Thermal
8 meters
Sensitivity
Rest Time
Dull
1 hour
Impaired
15 minutes
Signal
Information
Attribute Check Bonus
Average
Able to sense and distinguish between ordinary radios, phones, wifi routers,
and most electronic emissions. Can analyze passive and active thermal
signatures through moderate barriers.
Can identify and differentiate types of electronic devices by their signatures,
determine hot/cold objects, and follow moving radio or heat sources through fog,
clothing, or indirect sight.
-2 β Awareness
+2 β Insight
+1 β Reflex
Range
Signal
40 meters
Thermal
20 meters
Sensitivity
Rest Time
Average
2 hours
Dull
30 minutes
Impaired
10 minutes
Signal
Information
Attribute Check Bonus
Bright
Can filter, differentiate, and somewhat βseeβ layers of radio chatter and
microwave signals, including encrypted or overlapping sources. Can spot subtle
thermal traces even through dense cover.
Determine purpose or type of electronic devices (transmitting, listening,
powering). Can follow heat/radio-sourced trails. May pick up signal
interruptions or jammer presence, and quickly locate overheating/disguised
items.
+0 β Awareness
+4 β Insight
+2 β Reflex
Range
Signal
100 meters
Thermal
50 meters
Sensitivity
Rest Time
Bright
4 hours
Average
1 hour
Dull
15 minutes
Impaired
5 minutes
Signal
Information
Attribute Check Bonus
Heightened
Can finely resolve overlapping, faint, and indirect microwave/radio
signaturesβtrack encrypted, masked, or bouncing signals, βseeβ through
buildings, or monitor conversations/data transfers at range. Heat vision offers
medical- or forensic-level detail through virtually any non-thick shielding.
Traces, analyzes, and interprets complex communication spectra and
environmental heat patterns (e.g., health status, hidden compartments,
tampering). May βvisualizeβ activity patterns in otherwise hidden rooms or
locate camouflaged heat sources from significant range.
+4 β Awareness
+6 β Insight
+4 β Reflex
Range
Signal
250 meters
Thermal
100 meters
Sensitivity
Rest Time
Heightened
8 hours
Bright
2 hours
Average
30 minutes
Dull
10 minutes
Impaired
2 minutes
Telescopic *
[Augmentation]
Able to see objects at a distance as if they were closer. Each level is an order of magnitude closer.
All other sight-based senses are reduced by one sensitivity level for the duration of the rest period.
Range
Clarity
Attribute Check Bonus
Impaired
Can only see distant, high-contrast objects in good lighting.
Heavily distorted; only outlines discernible.
-8 β Perception
Reach
20 meters (as if 2 meters away)
Sensitivity
Rest Time
Impaired
30 minutes
Range
Clarity
Attribute Check Bonus
Dull
Can see distant objects in fair lighting; limited detail visible.
Vague forms and colors recognized, rough movement tracked.
-4 β Perception
Reach
200 meters (as if 20 meters away)
Sensitivity
Rest Time
Dull
1 hour
Impaired
15 minutes
Range
Clarity
Attribute Check Bonus
Average
Can distinguish details, shapes, and identify individuals at great distance.
Fine movement, features, and subtle visual cues are discernible with some blur.
-2 β Perception
Reach
2 kilometers (as if 200 meters away)
Sensitivity
Rest Time
Average
2 hours
Dull
30 minutes
Impaired
10 minutes
Range
Clarity
Attribute Check Bonus
Bright
Can clearly identify faces, read signs, or spot subtle visual cues in most
conditions.
Very fine detail, accurate depth and contrast, discern patterns at a distance.
+0 β Perception
Reach
20 kilometers (as if 2 kilometers away)
Sensitivity
Rest Time
Bright
4 hours
Average
1 hour
Dull
15 minutes
Impaired
5 minutes
Range
Clarity
Attribute Check Bonus
Heightened
Can see and study extremely remote objects, track motion and minuscule details
nearly unobstructed by atmospheric effects.
Exceptional acuity; can spot small distinguishing marks, view scenes ordinarily
out of visual range.
+4 β Perception
Reach
200 kilometers (as if 20 kilometers away)
Sensitivity
Rest Time
Heightened
8 hours
Bright
2 hours
Average
30 minutes
Dull
10 minutes
Impaired
2 minutes
Microscopic *
[Augmentation]
Able to see details of objects as if they were larger.
Each level is an order of magnitude larger.
Detail
Information
Attribute Check Bonus
Impaired
Can discern features the naked eye struggles with, such as small grains of sand,
faint textures, or hairline cracks.
Basic outline and general shapes of tiny objects, such as small insects or
fibers.
-8 β Awareness
+0 β Precision
+0 β Imagination
Minimum Observable Size
Visual
0.5 mm
Contrast
Requires strong light
Distance
Touch to 10 cm
Sensitivity
Rest Time
Impaired
30 minutes
Detail
Information
Attribute Check Bonus
Dull
Can discern detail at the level of fine grains, textile fibers, and insect legs
clearly.
Rough determination of object composition, and recognition of extremely fine
patterns or tool-marks.
-4 β Awareness
+2 β Precision
+1 β Imagination
Minimum Observable Size
Visual
0.05 mm
Contrast
Favorable light needed
Distance
Touch to 20 cm
Sensitivity
Rest Time
Dull
1 hour
Impaired
15 minutes
Detail
Information
Attribute Check Bonus
Average
Can see structures at the level of individual grains, tiny crystals, spores,
and dust mite body parts.
Identify micro-engraving, microscopic cracks, pores, or residues invisible to
normal sight.
-2 β Awareness
+4 β Precision
+2 β Imagination
Minimum Observable Size
Visual
0.005 mm (
5 microns)
Contrast
Poor light somewhat difficult
Distance
Up to 40 cm
Sensitivity
Rest Time
Average
2 hours
Dull
30 minutes
Impaired
10 minutes
Detail
Information
Attribute Check Bonus
Bright
Structural differences between cells in leaf, insect wing scales, pollen grains,
and cloth threads are distinguishable.
Discern biological structures, crystalline fractures, tiny holes,
and signatures of magical traces or contamination.
+0 β Awareness
+6 β Precision
+3 β Imagination
Minimum Observable Size
Visual
0.0005 mm (
0.5 microns)
Contrast
Low light has minor impact
Distance
Up to 80 cm
Sensitivity
Rest Time
Bright
4 hours
Average
1 hour
Dull
15 minutes
Impaired
5 minutes
Detail
Information
Attribute Check Bonus
Heightened
See organelle, cell walls, bacterial colonies, or identify
pigments/micro-structures in base materials.
Discern the composition of substances at the microscopic or near-molecular
level; analyze trace evidence thoroughly.
+4 β Awareness
+8 β Precision
+4 β Imagination
Minimum Observable Size
Visual
0.00005 mm (
50 nanometers)
Contrast
Works with available light, moderate impairment in darkness
Distance
Up to 1.5 meters
Sensitivity
Rest Time
Heightened
8 hours
Bright
2 hours
Average
30 minutes
Dull
10 minutes
Impaired
2 minutes
Astral *
[Augmentation]
Able to see spirits, ghosts, and other entities on the astral plane.
See and interact with beings or phenomena hidden from baseline material reality, including lingering souls, emotional echoes, and magical vestiges.
Presence
Information
Attribute Check Bonus
Impaired
Must be in direct physical contact with locations or objects suffused with
astral energies
Only vague shapes or flickers are sensed; cannot communicate or discern
intent/identity
-8 β Attunement
Perception
Range
Touch (physical contact required)
Duration
1 minute per use
Sensitivity
Rest Time
Impaired
30 minutes
Presence
Information
Attribute Check Bonus
Dull
Must be within 2 meters of an astral entity/location or holding a strongly
connected object
Can distinguish outline and basic mood/state, but not details; cannot communicate
-4 β Attunement
+1 β Awareness
Perception
Range
Within 2 meters
Duration
5 minutes per use
Sensitivity
Rest Time
Dull
1 hour
Impaired
15 minutes
Presence
Information
Attribute Check Bonus
Average
Must be within 8 meters of strong astral presence; no physical contact needed
Can perceive distinct form, estimate type of entity, and sense general mood or
intent; basic nonverbal communication possible (feelings, impressions)
-2 β Attunement
+2 β Awareness
Perception
Range
Within 8 meters
Duration
10 minutes per use
Sensitivity
Rest Time
Average
2 hours
Dull
30 minutes
Impaired
10 minutes
Presence
Information
Attribute Check Bonus
Bright
Can perceive astral entities within line of sight, unless hindered by powerful
obfuscation
Can recognize types/classes of entities, interpret emotions or motivations,
and establish rudimentary communication (mental imagery, surface thoughts)
+0 β Attunement
+4 β Awareness
+2 β Perception
Perception
Range
Line of sight, max 20m
Duration
30 minutes per use
Sensitivity
Rest Time
Bright
4 hours
Average
1 hour
Dull
15 minutes
Impaired
5 minutes
Presence
Information
Attribute Check Bonus
Heightened
Sense extends through barriers and into places steeped in planar overlap
See and hear spirits with clarity; can discern detailed intentions, identity,
and establish functional two-way dialogue (if entity permits); spirit magic is
visible as auroras/shapes
+4 β Attunement
+8 β Awareness
+4 β Perception
Perception
Range
Up to 40 meters, through some barriers
Duration
1 hour per use
Sensitivity
Rest Time
Heightened
8 hours
Bright
2 hours
Average
30 minutes
Dull
10 minutes
Impaired
2 minutes
Arcane *
[Augmentation]
able to see the flow of magic, the auras of creatures and magical items.
Effect
Information
Attribute Check Bonus
Impaired
Detects only the raw presence or absence of active magic within direct line of
sight; cannot discern source, school, or potency.
Only aware that magic is present, not its type or intensity.
-8 β Attunement
Range
Time
Constant
Space
Within 2 meters
Sensitivity
Rest Time
Impaired
30 minutes
Effect
Information
Attribute Check Bonus
Dull
Can notice general magical aura types (e.g. harmful, healing, illusion)
with concentration, but not specific details.
Can distinguish broad magic categories, but not individual effects or sources.
-4 β Attunement
Range
Time
Constant
Space
Within 4 meters
Sensitivity
Rest Time
Dull
1 hour
Impaired
15 minutes
Effect
Information
Attribute Check Bonus
Average
Can identify magical items, creatures, and effects, discerning general school
and strength; faint visible tracings of magic's flow.
Gathers details about visible manifestations and strength of magic and basic
function or purpose.
-2 β Attunement
Range
Time
Constant
Space
Within 8 meters
Sensitivity
Rest Time
Average
2 hours
Dull
30 minutes
Impaired
10 minutes
Effect
Information
Attribute Check Bonus
Bright
Sees clear, detailed auras around sources of magic, reveals ties or links
between enchanted objects and their creators, detects hidden or disguised magic.
Can determine school, effect strength, and immediate magical connections.
+0 β Attunement
Range
Time
Constant
Space
Within 16 meters
Sensitivity
Rest Time
Bright
4 hours
Average
1 hour
Dull
15 minutes
Impaired
5 minutes
Effect
Information
Attribute Check Bonus
Heightened
Comprehends intricacies of magic: origin, creator, woven threads across
timescales, subtle fluctuations. Can sense residual or latent enchantments and
decode protective wards.
Identifies precise source, function, creation details, history, and potential
triggers or links.
+4 β Attunement
Range
Time
Constant
Space
Within 24 meters
Sensitivity
Rest Time
Heightened
8 hours
Bright
2 hours
Average
30 minutes
Dull
10 minutes
Impaired
2 minutes
Occular Resilience *
[Augmentation]
Ability to physiologically and cognitively resist, mitigate, or adapt to ultra-bright, damaging, dizzying, or disorienting lights and visual interference.
Environment
Protection
Attribute Check Bonus
Impaired
Can recognize dangerous light sources but only shield reflexively.
Limited resistance: still suffers major visual impairment and strong secondary
effects (e.g. headaches, nausea).
-8 β Focus
-2 β Endurance
-2 β Reflex
Protection
Bright
Reduces by 10%
Dazzling
Reduces by 5%
Duration
10 seconds
Sensitivity
Rest Time
Impaired
30 minutes
Environment
Protection
Attribute Check Bonus
Dull
Can shield eyes with effort; may squint through most sources of extreme light.
Partial resistance: suffers moderate aftereffects (dizziness or afterimages),
vulnerable if exposed for over a minute.
-4 β Focus
+0 β Endurance
+1 β Reflex
Protection
Bright
Reduces by 30%
Dazzling
Reduces by 15%
Duration
30 seconds
Sensitivity
Rest Time
Dull
1 hour
Impaired
15 minutes
Environment
Protection
Attribute Check Bonus
Average
Able to withstand most natural and artificial blinding brightness with minimal
discomfort.
Lasting resistance: rare aftereffects except during prolonged exposure.
-2 β Focus
+2 β Endurance
+2 β Reflex
Protection
Bright
Reduces by 60%
Dazzling
Reduces by 30%
Duration
2 minutes
Sensitivity
Rest Time
Average
2 hours
Dull
30 minutes
Impaired
10 minutes
Environment
Protection
Attribute Check Bonus
Bright
Filters and adapts to sudden or sustained blinding lightβrecovering rapidly
without distraction.
Exceptional resistance: ignores most aftereffects and can see in conditions
most cannot.
+0 β Focus
+4 β Endurance
+3 β Reflex
Protection
Bright
Reduces by 90%
Dazzling
Reduces by 60%
Duration
10 minutes
Sensitivity
Rest Time
Bright
4 hours
Average
1 hour
Dull
15 minutes
Impaired
5 minutes
Environment
Protection
Attribute Check Bonus *Extreme cases determined by GM
Heightened
Effortlessly adapts to any form of blinding, damaging, or dazzling lightβeven
magical, strobing, or rapidly fluctuating patterns.
Near-immunity: retains function and clarity under virtually all light hazards;
unaffected by secondary effects unless specifically targeted magically or
technologically.
+4 β Focus
+8 β Endurance
+4 β Reflex
Protection
Bright
Negates 99%
Dazzling
Negates 85%
Duration
30 minutes or longer*
Sensitivity
Rest Time
Heightened
8 hours
Bright
2 hours
Average
30 minutes
Dull
10 minutes
Impaired
2 minutes